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Showing posts from October, 2025

Week 8 - Pro Finale

Part One: Review Other Teams' Final Video Projects Group 8 - OtterGaming's General Audience Video: https://www.youtube.com/watch?v=jWQoO-hBeQc      Group 8’s general public video explored the topic well enough for a broad audience to grasp the main concept and reflect on whether society should embrace or regulate this emerging technology in the future. The presentation was clear and encouraged thoughtful consideration of the potential societal implications of leasing such technology. The research quality was decent, though it could have been improved by including more details about the specific technologies involved and their possible real-world applications. The video production was fair overall—some clips were of good quality while others appeared average. However, the upbeat background music did not match the serious tone of the topic and felt out of place. Although the video’s subject matter was interesting enough to hold attention, the lack of narration made it ...

Week 7 - Mid Semester End

  Part One: Group Final Project Collaboration      For our team’s Final Research Video Project, I used InVideo AI to create test videos and experiment with ideas for the presentation. I also recorded voiceovers to assess my microphone quality and combined video clips in Adobe Video Editor to make a short demo for the group. This helped us visualize possible directions for the final product. Our team primarily communicates through Slack, where we share progress and feedback. Josh created the slide presentation and scripts, which we all reviewed and divided among ourselves. The process has been somewhat slow as many of us were focused on the final ethics essay for CST 300 GRAW, but now we’re turning more attention to the video project. Since the project is still in progress, it’s hard to say exactly what I would do differently next time, but once it’s complete, I hope to reflect on how to make future collaborative projects more efficient and better coordinated. Part Tw...

Week 6

Part 1:       During our team discussion, several interesting Capstone ideas were shared by my teammates:      Josh G proposed a public key encryption system that would use LinkedIn and/or GitHub profiles as a directory, along with a parking lot digital twin using a vision model. My ideas: A Video Game Project, which involves designing and building an interactive game. The video game ideas stood out to me because they’re both creative and technically challenging. I saw previous Capstone presentations with games, which inspired my interest. A Database Project focused on creating secure and accessible systems, similar to the Capstone projects that automated a library's inventory or pet info system. A Skateboarding App, which would let users share and rate skate spots using maps, photos, and notes (for example, noting security presence or skate-friendliness). Josh mentioned that he liked the street spot idea as well. Christopher Buenrostro presented sever...

Week V

Part One: Support and Comment on Teammates' Goals https://syv-w.blogspot.com/2025/09/week-4.html?sc=1759426178438#c5530552524873156682 https://jackcsonline.blogspot.com/2025/09/journal-entry-week-4.html?sc=1759427010344#c7413330254769851813 Part Two: Possible Capstone Ideas      One idea that excites me most is creating a video game for my Capstone project. I’ve heard Professor Tao mention during past Capstone festivals that video games are both difficult and time-consuming to make, but also incredibly fun. Something about the challenge really appeals to me. The thought of seeing the end product; actually being able to play and enjoy something you built, just seems amazing. It fascinates me more than any other type of project. My hope is that, by the time we get there, I’ll have built up enough skills to take on something like this. Interestingly, from the videos I’ve seen, many students who created video games did them solo. That’s surprising considering how technical an...